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Environments

Environments let you manage separate flag configurations for different stages of your development lifecycle, such as development, staging, and production.

Each environment has its own SDK key, so your application connects to the correct environment automatically. Flag states, targeting rules, and percentage rollouts are all independent per environment, allowing you to test changes in staging without affecting production users.

Every project in FlagTGL starts with a default production environment. You can create additional environments from the project settings page. When a new flag is created, it is added to all environments in a disabled state.